From the picture, can you guess how much weight did our bridge hold? I will share the weight at the end of the post. First we watched a demo video on how to build the Da Vinci Bridge. There is not enough friction between the pencils to hold them in place. We then came up the idea of using rubber bands on the spots that the pencils touch each other. It worked. We used those robber bands from Loom Bands.
Regular rubber bands are too long and too thick for this purpose. The size of loom bands is just perfect. Some pencils need have 3 locations be rubber band wrapped, some just need two.
For the pencils going on the sides of the bridge, they need 3 rubber bands on each pencil, and those going across the sides just need two rubber bands on each. Once we had enough pencils wrapped with rubber bands , we started building the bridge. To have a bridge, you need a minimum 8 pencils with 3 rubber bands, and 4 pencils with 2 rubber bands.
The longer the bridge you want to build, the more pencils you need, and the more challenging to build the bridge and to keep it up. I will talk about the challenges later. After viewing the video, it is easier to know that it is necessary to mark out the locations where you want to keep the rubber bands on the pencils. For the pencils on the sides of the bridge, you want to make sure the rubber bands are all lined up, ie.
The rubber bands for the pencils cross the two sides are in fact not on the same locations on all pencils. In our case, their rubber band locations were adjusted during the building process. I will explain more in the tips section. Game level ideas sketched out for varying layered mounds of blocks, retro Super Mario style , and a tree which spears through a wedge of grassy platform.
Also another concept for a foreground and also silhouetted background building. New style drawing test for the bottom of the floating island, with bobbly tentacle-like tendrils. Here are a few very rough concept sketches for organic platforms for inclusion in the artwork for a 2d platformer-style game. Also another concept for a foreground and also silhouetted background building. New style drawing test for the bottom of the floating island, with bobbly tentacle-like tendrils.
Here are a few very rough concept sketches for organic platforms for inclusion in the artwork for a 2d platformer-style game. Quite often we do a bunch of these and pick out some good or new ideas to work them up into a slightly more finished sketch. Concept for a thatched house on top of lots of intertwining branches and trunks of gnarled trees. All growing out of a floating environment block made of rocks and dirt.
0コメント